![]() ![]() ![]() Step 6: Enable the perspective button to which will apply perspective foreshortening to a 3D object. Also, when you place a primitive 3D object in the edit mode it will automatically be cloned in the tool palette. This mode will allow you to sculpt the 3D object. Step 5: After creating the sphere go to edit mode. Step 4: Then drag the tool inside the viewport. Step 3: Navigate to the stored tool if you have any or you can select some primitive tools like a sphere as this tool will better demonstrate various brushes. 3D animation, modelling, simulation, game development & others
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